

Automated extraction/production lines come to the rescue and their creation is the main mechanic of the game. You discover that it will take a very long time to extract and craft the necessary resources manually, and the surrounding monsters are not ready to wait.

Some games like Factorio and Satisfactory look like crafting sandboxes but soon become much more than that. Using new game analytics, online courses and bootcamps, they help players identify their game and life skills, develop them and link game players to new work and educational opportunities. Game Academy is a tech venture that helps game players make the most of their in-game talent out of game. We've worked with Game Academy on this list of games that help prepare players for an era where organisations are being rewritten daily, business processes reimagined and the labour market is driven by fusion skills - humans and machines coming together to form new kinds of jobs and work experiences. Organising tasks and distributing work in the name of efficiency and effectiveness is also a common feature of many games. The good news is that the process of transferring work tasks to computers and automated mechanisms is something they can try their hand at in the games in this list. As a result, growing, managing and relating to machines are and will be important skills for children to develop. They provide a space where trust and authority can be experienced first hand, and where the negative and positive consequences of how we handle these topics play out.Īutomation is hailed as the future of work and industry is set for economic rebound. These games each provide different ways for players to develop critical thinking. With the amount of content that is online sometimes it’s quite easy to be reading something that is inaccurate without realising." There are even games, like Papers Please, that enable the player to police who is and isn't allowed access to information or even access to the country.Īs Childnet write, "Critical Thinking is an important skill that we need in order to navigate the internet safely and find the latest news headlines or facts and information. Other games, like Headliner, put the player in charge of information so they can see the consequences first hand of its misuse.

Some of the games, like Thousand Threads, either put them in a world where what people say and believe impacts the other characters. Childnet are also part of the UK Safer Internet Centre and organise Safer Internet Day in the UK every February. They believe that the internet is a wonderfully positive tool for children and young people. Childnet International is an online safety charity working with others to help make the internet a great and safe place for children and young people. We've worked with Childnet International on this list of games that help children and young people experiment with what they should trust and the potential unintended consequences. This starts with questions of trust and authority but then leads to decisions about how we use and share information ourselves. Being able to discern between reliable sources and unreliable sources of information is an important skill for children to develop.
